
So, when one settlement or lord needs help, the kingdom’s lords will usually be nearby and able to lend a hand. The Battanian Kingdom starts with a low number of towns when compared to all other kingdoms, but unlike the Sturgians, they are all close together. Moving faster in the snow is good, but the snow pretty much only exists in Sturgia, so if you move onto another part of the map, you get nothing from it. Sadly, the Sturgians’ buff is one of the weakest: 20% less penalty for moving in snow. Each kingdom provides a different buff to the player. Plus, it is surrounded by Battanians, the Khuzaits and the Northern and Southern Empire. However, if one settlement or lord gets attacked on one end of the territory, they’ll have to fend for themselves, as by the time you arrive, it’ll be too late to do anything about it. As a snowy kingdom, the other factions have a hard time moving around, which is pretty good.

The Sturgians are also lacking when compared to other kingdoms, for a couple of reasons. But their low-tier troops are about as weak as they come, with no bows and very small shields. Don’t get me wrong, these Viking-looking people have a solid core of heavy and medium infantry, and no other kingdom beats them at scouting and skirmishing forces. Sturgians, despite looking all tough and powerful, are my least favorite Kingdom. But, those with little to no knowledge on the subject might need some help. Now, for those of you with a good medieval history knowledge, it’s easy to ally yourself to a Kingdom. Then we have the very Viking-looking Sturgians, and last but not least, the Aserai, whose style mimics that of the Egyptian Mamalukes. We’ve got the Mongol-style Khuzait Khanate. There’s the Vlandians with a medieval Frenchmen touch. We’ve got the Battanians who are analogous to the European Celtic tribes. We’ve got the Empire, heavily resembling the Roman Empire.
